
SOLAR ANGELS
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THE PREMISE
Sol will soon become a red giant. The solar system has fallen apart, and you, a Solar Angel, must get as far away as possible.
SOLAR ANGELS is a roguelike; death is permanent. You will likely die many times, awakening as a new Solar Angel each attempt. No two lives are the same; new islands, new upgrades, new discoveries.
How far can you make it from Sol in one life?
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| ๐ฎ CONTROLS | |
| W/A/S/D | Move |
| SPACE | Jump/Hover |
| SHIFT | Dash |
| CTRL | Stomp |
| LEFT CLICK | Fire Bolt/Pin |
| RIGHT CLICK | Fire Explosive/Scattershot |
| F | Alternate Fire Mode |
| E | Interact |
| P | Pause |
| NOTICE: When pressing ESC to exit fullscreen, your cursor may end up out of sync with your player's head. To lock the cursor to the game window, simply click while in first person view. | |
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| ๐ CHANGELOG |
| ๐๏ธ Version 1.4 ๐
October 17th, 2026 โ Earth now has mini-bosses. โ Balancing & Polish โ Via the doomsday planet, you may return to previous planets engulphed by the red giant. โ With that, comes TREACHERY (The Third Ending) |
| ๐๏ธ Version 1.3 ๐
September 28th, 2026 โ Added Relics. They can be found throughout the game, or awarded as achievements. โ Added the third and final secret planet. A planet once feared to be Earth's doom. |
| ๐๏ธ Version 1.2 ๐
September 17th, 2026 โ Minor tweaks. โ Added some short cinematics. โ Added the second of three secret planets. A planet once thought to be closely orbiting the sun... prepare for a harsh challenge. |
| ๐๏ธ Version 1.1 ๐
September 3rd, 2026 โ Major updates to all planets. โ Nyx's Castle is now a separate level from Neptune. โ Added 5 new enemies across existing planets. โ Excluding boss minions and bosses, the game now has 39 enemies in total. โ Revamped all enemies and bosses. โ All planets are now locked until Sol is cleared. โ Added some cool planet transitions. โ Polish, tweaks, bug fixes. |
| ๐๏ธ Version 1.0 ๐
August 12th, 2026 โ Added Lumens, a currency dropped by enemies. โ Added Crests; planet specific Upgrades. One for every Sol-based planet. โ Added Pacts; short term Upgrades which have both positive and negative effects. โ Revamped allies. They can now be spoken to after combat, offering Upgrades and Pacts in exchange for Lumens. โ The default drop chance has been lowered for balance. โ Polish, tweaks, numerous bug fixes, and optimization. โ Added the first of three secret planets. Or rather, the remains of a planet thought to have existed between ____ and _______. At some point it was blown apart by a catastrophic war. |
| ๐๏ธ Version 0.9 ๐
July 31st, 2026 โ Updated ???. Expect strange biomes and strange foes. โ Added Tenebris, a planet of pure malice. โ With that, comes ABSOLUTION (The True Ending). โ There is now a penalty for skipping islands. |
| ๐๏ธ Version 0.8 ๐
July 9th, 2026 โ Implemented sound effects. These will improve with each update. โ Game now has a proper title card. โ Added allies. โ Added a few upgrades, revamped old ones. โ Added an entity log. โ Settings now save, and can be edited mid-run. โ A plethora of minor changes. The cake requires many layers of icing. |
| ๐๏ธ Version 0.7 ๐
July 1st, 2026
โ Added Neptune. โ Launched ??? โ Bug fixes. โ Slower difficulty scaling. |
| ๐๏ธ Version 0.6 ๐
June 22nd, 2026
โ RADICAL CHANGESโ ๏ธ โ SOLAR ANGELS is no longer a block game. Shocking, I know. โ The game still has its low-poly charm, though the terrain is no longer bound to strictly 1x1 blocks. โ Since the terrain is no longer block-based, terrain is unbreakable. โ The game should run more efficiently with this change. โ UI updates. โ Music. All tracks by Karl Casey @ White Bat Audio. โ Sound effects are not ready yet. โ Added an alternate firing mode. |
| ๐๏ธ Version 0.5 ๐
June 13th, 2026
โ Added Uranus. โ Added two new difficulties: EZ and Armageddon. โ EZ is, well, easy. โ I don't expect anyone to beat Armageddon. I sure couldn't. โ Added a boss to Jupiter. โ Venus now has a second boss. โ Added damage numbers. โ Optimization. |
| ๐๏ธ Version 0.4 ๐
June 3rd, 2026
โ Added Saturn. Upon entering the level you'll have a new follower! ๐ โ Added Sol. โ Revamped the generation on all planets. This process is ongoing, as nothing in this game is 100% final yet. I want the planets to tell a story. โ Revamped existing enemy models, slight enemy behavior changes. โ Redrawn most of the game's textures. โ Particles! โ Added an explosive attack. โ Added many more upgrades. โ Added aim assist. |
| ๐๏ธ Version 0.3 ๐
May 20th, 2026 โ Added Jupiter. Added 3 levels of difficulty: Standard, Doom, and Cataclysm. โ Standard is the recommended difficulty. โ The difficulty of the game before this patch is now Doom. โ Cataclysm? Good luck with Cataclysm (; โ Added bosses to the end of Mercury, Venus, and Mars. โ Optimization. โ Next update, generation on the previous planets will improve. More biomes and variation. Venus will be interesting. |
| ๐๏ธ Version 0.2 ๐
May 8th, 2026 โ Added Earth and Mars. โ Added much needed block optimization. |
| ๐๏ธ Version 0.1 ๐
April 30th, 2026
โ The first iteration of the game. You can play through Mercury and Venus. |
| ๐Development Started ๐ April 11th, 2026 |
| Updated | 8 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | TheUnknownKnown |
| Genre | Shooter |
| Made with | Godot |
| Content | No generative AI was used |






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